Physical Computing

This category contains all the projects where I've used tangible, embedded microcontroller-based interactive systems that can sense the world around them and/or control outputs such as lights, displays and motors.
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DiPLab is an Interactive Multimodal Experience to involve Young People in learning about Antimicrobial Resistance
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Patchy is an interactive game for both kids and grandparents ideated to teach them complex systems in an easy and playful way.
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C-UBI is a game involving two or more players. Born as a reinterpretation of the classic hide-and-seek, it is based on small cubes and integrates sound as a means of support to the finding.
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